Cost

There are two types of costs, used to play cards, in the Architect TCG:
 * Dyna Cost
 * Tech Level

Dyna Cost
Dyna is the resource used to play Characters and Gears from your hand to the field. During your Recruit Phase you generate an amount of Dyna equal to your Tech Level, which you can later use to play Characters and Gears. At the end of your Recruit Phase all produced Dyna is erased, and the same happens at the end of your Recovery Phase.

Tech Level
Your Tech Level is equal to the amount of cards you have in your HQ Zone. It has two main purposes:
 * Establish the amount of Dyna you produce at the start of your Recruit Phase;
 * Act as a threshold for Command and Base cards (e.g. You can play a cost 3 Command or Base card if your Tech Level is at least 3)